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GameMaker Inventory with Structs | GMS 2.3+ New Features
Level Up Your GML Code | GameMaker Coaching
Struct Methods - Object Oriented Programming in GameMaker
Structs Part 1 [GameMaker Studio 2.3]
Struct Inheritance [GameMaker Studio 2.3]
The Method Function, and Method Scope - GameMaker Tutorial
Structs - light objects [Game Maker | Basics]
How to Create Shaders | GameMaker Coaching
How to Code an Inventory System
GameMaker Studio 2.3+ | Structs
Why EVERY Gamemaker dev should use Structs
Full Guide
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Last Updated: September 15, 2026
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Summary
Presentation skills are R U S T Y* One of the more fun additions to the 2.3 GML update, the ability to create lightweight blobs of data, or " In GMS 2.3, you can use Constructors to set up item data. Let's see how this compares to the old method with arrays, and also ... The scope in which code runs can behave in ways which you might not expect. Here's an explanation of scope in Learn how to build an inventory system in Here I demonstrate and discuss the differences between GML 2.2 and 2.3 pre-and-post
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