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Get Useful Errors (TDD with SwiftUI)
“Many of One” (TDD with SwiftUI)
Curate the Design (TDD with SwiftUI)
Binding, Yes or No (TDD with SwiftUI)
Why Xcode Tests Are So Slow — and How to Fix It (SwiftUI TDD #2)
Writing Your First Failing Test (SwiftUI TDD #9)
Oh No, a Bug! How to stop it from returning (TDD with SwiftUI)
Refactor Freely (TDD with SwiftUI)
Change @Binding in small steps verified by tests (TDD with SwiftUI)
Responsible Error Handling In SwiftUI
Stay On Target! TDD with SwiftUI
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Last Updated: September 15, 2026
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Summary
How do you handle a change that breaks all the callers? Simply Domain types are better than primitives. But how do you convert from primitives? Things get awfully messy in this "compiler-driven ... What's the very first test you should write when building a What if your test suite could feel more rewarding? With one small tweak to Xcode, you can add sound and visual feedback ... When a test fails, does it give us useful information? This is an important thing to check. How to safely go from one item to many items? By using a step in between called “Many of One.” A series doing ... Want faster test runs in Xcode? I cut test time from 35 seconds to just 2 seconds — here's how you can too. In this video: • Stop ... Writing a Failing Test with ViewInspector — the first step of I introduced a bug? How come the tests didn't stop me? What do we do about it? This session includes a discussion about ... How to change a Binding from one type to another? We can do this in small steps. Each step is verified by the unit tests we have ... It can be easy to get lost going down rabbit trails. Implement details, but only those you need right now. A series ...